Here's the another project I did for texturing 2 class with Christophe Desse at Gnomon School of Visual Effects, Games + Animation . The original concept is from one of my favorite illustrators @sakusya2 . Cloth were made in Marvelous Designer props modeling were made in Autodesk Maya character was sculpted in Maxon Zbrush and texture were created in Adobe Substance 3D 3D substance painter. I used my free time to do the Xgen after I finished the class, so it took me some times to finish the whole character. And ya I made it. Thank you my friends and instructors helping me on this project. I'm very satisfy with the final result.