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Ornament Texture

I created this wallpaper while studying Texturing and Shading for games at Gnomon. Initially, it was just one part of an assignment for the class, but when I began rendering my first game character , I saw an opportunity to use this material as a background stage. I downloaded an ornament pattern alpha from texture.com to sculpt onto a plane in Zbrush and redesign my own wallpaper. Then, I exported the pattern as a height map to import it into Substance Designer. The height map is for the pattern and background to make different colors.

Texture Map

Texture Map

Sculpting pattern in Zbrush

Sculpting pattern in Zbrush

SubstanceDesigner

SubstanceDesigner